When working with new technology, designing lessons that engage students is always challenging, as limited knowledge means lessons are not always designed to their full potential. However, with the use of the Smart Notebook 10 software, lessons that were created as part of the project based learning digital artefact were easily planned to co-exist with the software provided on the DET laptops. As most students in school currently possess these laptops, group work through project based learning in the University, mirrored the challenges that group work in the classroom might face.
When issues where presented with the software, different levels of technological knowledge by an individual was utilised at different points of the project design process. And if the problem faced could not be solved by an individual, then the classroom teacher was consulted. Therefore it was found that knowing the software when you are in the role of classroom teacher, is integral to making group work a success, and that if group work is used in the classroom, the problem solving skills of students can be utilized to create a more social and knowledgeable classroom environment.
When issues where presented with the software, different levels of technological knowledge by an individual was utilised at different points of the project design process. And if the problem faced could not be solved by an individual, then the classroom teacher was consulted. Therefore it was found that knowing the software when you are in the role of classroom teacher, is integral to making group work a success, and that if group work is used in the classroom, the problem solving skills of students can be utilized to create a more social and knowledgeable classroom environment.
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